Home
Integrations
Unity
Open your Content into Unity

Open your Content into Unity

You can directly send your generated content to Unity from Scenario.

Step 1: Open the Generated Image

Start by generating or selecting the image you want for your project. Ensure the image meets your project requirements before proceeding.

Step 2: Remove the Background Using Built-In Tools

To prepare your image for Unity, you may need to remove its background. Our built-in background removal tools make this process easy and intuitive. Here’s how:

  1. Access the Zoom Side Panel: On your workspace, locate the zoom side panel to get a closer look at the details of your image.



  2. Select Background Removal Tool: Choose the background removal tool from the toolbar. This tool allows you to precisely remove the background, ensuring your asset is clean and ready for use.

  3. Remove the Background: Carefully trace around the subject of your image. The tool will help you eliminate the unwanted background, leaving you with a polished asset.

Step 3: Open in Unity

With your background removed, it’s time to send your asset directly to Unity.

  1. Click the More Options "..." Button: On the right-hand side of your edited image, find and click the More Options button, represented by three dots (...).

  2. Select "Open in Unity": From the dropdown menu, choose the "Open in Unity" option. This action will send your asset directly to Unity, ready for integration into your project.

Benefits of "Open in Unity"

  • Streamlined Workflow: By sending assets directly to Unity, you save time and effort, eliminating the need for manual import processes.

  • Enhanced Productivity: Focus more on the creative aspects of your project, knowing that asset integration is seamless and efficient.

  • Consistency and Quality: Maintain the integrity of your assets by using our built-in tools to ensure they are prepared and optimized for Unity.

Tips for Optimal Use

  • High-Resolution Images: Start with high-resolution images to ensure the best quality after background removal and integration into Unity.

Was this helpful?

Quentin

Quentin